Razer Phone: You don't have to be a gamer to like this smartphone

The gaming manufacturer Razer has launched a smartphone on the market. This is not only visually striking, but also trumps with some special features.

Razer Phone: You don't have to be a gamer to like this smartphone
Content
  • Page 1 — you don't have to be a gamer to like this smartphone
  • Page 2 — Good dual camera, moderate software
  • Page 3 — a good battery is required
  • Read on a page

    After takeover of Nextbit, it was actually only a matter of time before gaming manufacturer Razer in addition to notebooks would also have ir own Smartphoneproduzieren. At beginning of November 2017 it was so far: Razer phone is intended to be explicitly suitable for mobile gaming, due to restlichenPortfolio of manufacturer. Esneben also has an automatic Anpassungderselben to current frame rate, resulting in a more fluid display of führensoll and stereo speakers.

    What is noticeable in first step of check: The device is a pretty massive smartphone. The Maßeentsprechen is similar to those of iphone 8 Plus, which however has a kleinerenBildschirm. The screen of Razer phone is 5.72 inches tall, but "rimless" is smartphone compared to or current comprehension like SamsungsGalaxy Note 8, LG G6 or Huawei Mate 10 refore not, on contrary.

    Wide stereo sound is good for games

    The wide edges have a reason. In m, Razer has a loudspeaker in each case, smartphone can play according to stereo signals. DerKlang is refore very spatial, which is especially advantageous for films and games. The device supports Dolby Atmos, sound setting can be adjusted in DerAtmos app of respective situation – Voreinstellungensind for our taste but somewhat lax and bassless.

    This is better if we set equalizer in Dolby Appselbst. Then you can choose a much better sound, which shows that presets are simply not good. However, we also has control for basses to maximum, in order to approach bass sound of an iphone 8 plus or mate 10.

    However, it also makes a lot of mehrSpaß to watch movies or play games with Razer phone. Verglichenmit most or current Topsmartphones is sound of spatial, Dazwei real stereo speakers are built in front. Huawei, for example, bietetbei his youngest smartphones also a spatial sound by using derLautsprecher of listener. The surround sound is not comparable to Razer phone.

    The wide edges were also chosen for Herstellerzufolge so that smartphone can be kept better when playing in landscape mode. This is quite an important point: for devices with Denaktuell very trendy narrow frames, re is often problem of touching display with degutter of our hands and thus preventing input with UnserenFingern. This doesn't happen with Razer phone. However, dieLautsprecherabdeckungen with small holes are true dirt traps.

    Higher refresh rate in games hardly noticeable

    Between two front speakers sitztein 5.72 inches large display with a resolution of 2,560 times 1,440 pixels produced by sharp and supports image frequencies of up to 120 hertz. DerUnterschied to a smartphone with 60 hertz is especially visible in menus, on start screen or also in browser: Contents Scrollengeschmeidiger. In addition, Razer phone is first smartphone to have Q-sync. The screen frequency is continuously adjusted to frame rate, waszu a smoor display.

    At start re are already some games, 120-hertz-Display and Q-sync support, for example racing Game Gear Club or Moba-play arena of Valor. We played games ZumVergleich on Pixel 2 XL and filmed with iphone x in Zeitlupenmodusbei 120 frames per second. The different frequency is visible.

    In game itself, with bare Augeaber, we do not actually notice anything of higher Hertz or Q-sync. At Gear Club, even after a side-by-side comparison, we do not find that performance between RazerPhone and Pixel 2 XL is significantly different – if we only look at it with Unsereneigenen eyes. The trees and signs rustle in same kind of undWeise over, on both smartphones jerky presentation not.

    The between 120-hertz display of Razer phone and 60-Hertz Display Depixel 2 XL is actually more noticeable in user interface or apps that are keineSpiele, such as browser. Then presentation is more fluid, which is simply not noticed by Unsbei we tried to play. It is conceivable, of course, that in future NochSpiele will follow, where difference is more visible.

    Date Of Update: 16 November 2017, 12:03
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